Gather timber and stone. Wall in your town. When the horn sounds, a few thousand dead come out of the trees, and anyone they bite gets back up on their side.
Build one creature from parts. Spend your DNA on what it can do, then the wild takes it.
Up to four players. In co-op the swarm grows with every commander and the town's stores are shared. In war each side has its own keep and stores; the dead hold off for seven minutes, then come for everyone, and they never stop. Smash the other keep to win.
Every swarm you survive, in any run, earns renown (double on Apocalypse, +10 for a full victory). Renown unlocks relics you carry into a run, banner colors for your army, and titles.